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2004-11-17 Patch Notes Print E-mail
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- World of Warcraft Client Patch 1.1.1 (2004-11-17)
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 Durability
  Item durability costs have been greatly decreased for Superior (blue)
  and Epic (purple) items. 


 Improved Unstuck
  We've added an auto-unstuck feature that you can use prior to
  petitioning a GM.  You can use this feature in situations where you
  are caught in a part of the terrain and cannot get out.  You can find
  the unstuck option by clicking on the "Help Request" button found
  on the bottom right hand side of the user interface.


 Spirit Healer
  Using the Spirit Healer now results in a 25% loss in durability for a
  player's equipped gear and items in inventory, instead of the
  previous 100% loss.  The length of resurrection sickness suffered
  from using the Spirit Healer has also been decreased to a maximum of
  10 minutes.


 Reagents
  Reagent requirements have been removed from the following spells:
  Druid: Mark of the Wild
  Mage: Arcane Intellect
  Priest: Power Word: Fortitude


 General
- The Daze effect has been reworked to have a smaller chance of
  occurring against players level one to 29.  The chance of a
  successful Daze effect against players 30 and above remains the same.

 Talents
- The Improved Renew talent has been reduced in effectiveness per rank.
- The effect chance of Seal of Command has been reduced slightly.
- Redoubt now lasts either 10 seconds or five blocks, whichever comes
  first. 
- The effect of Improved Moonfire has been reduced per rank.


 Druid
- Bear Form has been improved to hold aggro more effectively.
- Growl: removed rage cost and global cooldown.
- Cower: increased the effect, added a cooldown.


 Paladin
- Judgment: Moved to level 4.
- Divine Protection: Moved to level 6.
- Purify: Moved to level 8.
- Seal of the Crusader: Now introduced at level 6.


 Rogue
- Feint: increased the effect, added a cooldown.


 Shaman
- New Spell: Reincarnation (Level 30). Reincarnation is a passive
  ability that will give you to option of letting you resurrect
  yourself once every half hour upon death.


 Warlock
- Inferno: Now dismisses your pet before casting to allow the Infernal
  to start Enslaved.  Useable outdoors only.


 Warrior
- Defensive Stance has been improved to hold aggro more effectively.
- Taunt: removed rage cost and global cooldown.


 Bug Fixes
- Night Elf characters in Wisp form will now have correct collision
  detection.
- Damage modifiers will now be calculated before armor points are
  considered, instead of after.

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