Description :
SPI. v. INT v. +mana/5sec
This Add-On calcuates the relative importance of SPI, INT, and +mana/5sec buffs/items. It does so at the end of each combat, and depends on the length of the battle, and the proportion of time spent within the 5-sec rule (low regen) and outside it (full regen).
It now also tells you how much mana you spent and how much you regenerated during the most recent combat.
It's mainly valuable on boss/miniboss encounters, not soloing/xping. It's also assumed that you'll be able to drink to obtain full mana after each combat. I plan on adding more options in later revisions.
This mod is very preliminary. Mainly, I would like people to use it and post some representative SF outputs at
http://forums.worldofwarcraft.com/thread.aspx?fn=w... After collecting data, I'll think about ways to improve or change the mod.
All messages are displayed in ChatFrame2--the combat window (for most people).
See the links above, or the header info of the .lua file, to see more theory/math.
Usage Notes:
1. Interpreting the output. (See the screenshot above.)
1.00 SPI ==== 0.30 INT === +0.38mana/5sec
This means that INT and +mana/5sec were more important, point-for-point, than SPI (their numbers are less than 1.0). It means that each point of INT is worth about 1/0.3 = 3.3 times as valuable as a point of SPI, and that +1mana/5sec is as powerful as 1/0.38 = 2.6 times as valuable as a point of SPI.
2. You can use these figures to help you plan gear upgrades, as well as perhaps adjusting your manner of play or the types of classes you bring to encounters. (e.g. if your SPI is really high but you're not using much of it, you could presumably do the encounter slower to maximize your amount of regen.)
(Inspired by ManaMiser:
ManaMiser is a mod that graphically shows you when you've entered a 5-second rule, as well as maintaining stats on your percentage of total regen over the session and overall on that character. Check it out at:
http://www.curse-gaming.com/mod.php?addid=619 )
- Adopted the 0.14b output version, pending further comments from users.
- Added an alternate output format. Identical to 0.14a otherwise.
- Fixed a rounding bug.
- Changed output to be more clear.
- Added a check for Mental Strength and incorporated it into the INT calc.
- Tightened up output.
- Added automatic Meditation detection for Priests. (Thanks, Sarris!)
- Added total mana used / total mana regenerated line to output.
- Cleaned up the output a bit.
- Initial release.