bryjake
User

Posts: 11 Karma: 0 |
New Builds: Light Well / Spirt of Redemption - 2006/04/04 04:40
Questions:
How worth while is the "Light Well" as a Holy perk?
Is it worth while to spend all the points to get it?
I am wondering what people think about the "Light Well" as a perk.
It does heal 1600 HP over 10 seconds (160 HP per second)
3 Minute lasting time or 5 charges.
Being attacked cancels the effect.
If I read this correct, it is nice for the ranged DPS but no value added for the tanks. I am wondering if people are using this perk and how they like it.
Can multiple priests put down multiple light wells.
IMHO, I did not justify having this because I valued having 26 points in disciple that I believed were must haves.
These are the *Must Haves* IMHO:
Mediatation: 15% mana regen
Divine Spirt: Group spirt buffs
Inner Focus: Free 900 mana with crits
Improved Healing: 15% discount on Greater Heal, Heal, and Lesser Heal
Holy Nova: Why because it is fun
Inspiration: 25% more armor with crit
Mental Stregnth: 10% free mana
I am strugling with the Spirt of Redemption. At first it is awkward and I am finding it hard to maximize the heals in 10 seconds. Any advice here.
I do respect that they are a lot of effective builds out there, just want to hear what others think.
Look foward to comments,
Bryjake
Post edited by: bryjake, at: 2006/04/06 01:04
Post edited by: bryjake, at: 2006/04/06 01:05
|
|
|
The administrator has disabled public write access. |
Sarai
User

Posts: 3 Karma: 0 |
Re:New Builds: Light Well / Spirt of Redemption - 2006/04/05 08:17
At my guild leader's request, I initially specced for lightwell after the patch went live, specifically to see if it was viable in MC for rogues and mages. I can honestly say that there were not enough charges and the cooldown was prohibitive. We used it both against trash mobs and then in the Luci and Mag fights and found that it just didn't do enough to be worh the talent points. I respecced that night to a 21/30/0 build and like it much better.
|
|
|
The administrator has disabled public write access. |
KALPOTHYZ
User

Posts: 17 Karma: 1 |
Re:New Builds: Light Well / Spirt of Redemption - 2006/04/05 23:28
Spirt of Redemption... tried it and it is a waste of a talent. By the time you have realised you have died and looked at peoples health and selected the one you want to heal, you will be lucky to get off 2 Flash heals. Lightwell as described is equally useless. Holy Nova is soo so and rarely has a use but looks damn cool.
I rerolled last night to 32/19, i know i have sacrificed a bit of healing, however most of the time healing is easy, it is in boss fights you need that bit extra. The 20% more from power infusion coupled with my crit heal build means i can outstripe a holy build at need for 15 secs(i.e. the dangerous bit in a boss fight) and i have more mana so for flash heals (where i am only 10% less healing anyway) so i can spam flash heal for longer. All in all i think for most situatations the heavy discipline build is better. It also allows for more flexiable playing as you have enough mana for be a dps'er with a crit smite around 20%. Smite has the lowest threat in the game i think you can spam it all day long and never get aggro, even if you did you can still fade. I did a baron run as Dps with cross healing and it was easy. (it also made the boss easier with the healing threat being shared).
Anyhow if you haven't tried it then i recomend having a go in the discipline tree.
Kalpothyz
(I would show you the build but my work has blocked wowhead so i can't, off the top of my head then.....
Discipline
5 Wand Specialization
5 Silent resolve
1 improved Shield
1 Inner focus
3 Meditation
5 Mental Agility
1 Divine Spirit
5 Mental Strength
5 Force of Will
1 Power Infusion
Holy
2 Holy concentration (!)
5 Holy Specialization
5 Divine Fury
3 Inspiration
1 Holy Nova
3 Master Healer
Post edited by: kalpothyz, at: 2006/04/05 23:57
|
|
|
The administrator has disabled public write access. |
bryjake
User

Posts: 11 Karma: 0 |
Re:New Builds: Light Well / Spirt of Redemption - 2006/04/06 00:26
I agree with the comments on Light Well and Spirt of Redemption.
Here is a link of my current build:
http://www.wowhead.com/talent/?dxghoVVmof0tuf
Discipline (26 points)
5/5 Unbreakable Will
5/5 Silent Resolve
2/2 Improved Power Word: Fortitude
3/3 Improved Power Word: Shield
1/1 Inner Focus
3/3 Meditation
1/3 Improved Inner Fire
5/5 Mental Strength
1/1 Divine Spirit
Holy (25 points)
2/2 Healing Focus
3/3 Improved Renew
5/5 Holy Specialization
2/5 Divine Fury
1/1 Holy Nova
3/3 Inspiration
2/2 Holy Reach
3/3 Improved Healing
2/2 Improved Prayer of Healing
1/1 Spirit of Redemption
1/5 Spiritual Guidance
Pros:
Mediatation: 15% mana regen
Divine Spirt: Group spirt buffs
Inner Focus: Free 900 mana with crits
Improved Healing: 15% discount on Greater Heal, Heal, and Lesser Heal
Holy Nova: Why because it is fun
Inspiration: 25% more armor with crit
Mental Stregnth: 10% free mana
Cons:
Devine Fury: Only a 0.2 second reduction as opposed to the full 0.5 second reduction for greater heal / heal
Just for fun Spirt of Redemption: This is more of a perk than a must. It is nice that because the party can see when a priest dies, but I am finding it hard to maximize the 10 seconds to get the spells off. I am still working on that. For 1 point, it can be fun.
Regarding a heavy discpline build:
Discpline tree has tons of value added perks and this build also address the "nuts and bots" talents from the holy tree.
Power Infusion is an awesome perk: 20% more power and more punch when crits are added to the mix.
Mental Agility: 5 points there could be spent elese where. I do not see value in the discount of instant cast spell. I use instant casts for buffs during down times and think it not value added for the mana cost reduction.
I would suggest that the points could be better suited in Improved Inner Fire: After the patch this was improved and now really can make a difference. I am trying to use this all the time.
Force of Will: With the discipline build you can really do some nice strikes with smite and holy fire. This will add about more Crit chance to smite and holy fire (5% from Holy Specialization)
These new choices are a lot of fun. Personally, I believe that these choices enable very effective and unique builds that can really complement each other. It gives opportunity of priest to maximize what aspects they like best. A raid can really benefit by having these differnt builds. Pre-patch builds were all cookie cutter.
I am finding more time to add some offense to the usual Heal-Bot routine. I am now a healer who can occasionally slap a few mobs around.
These are just my current ideas and feedback is welcome.
Bryjake
Post edited by: bryjake, at: 2006/04/06 01:00
Post edited by: bryjake, at: 2006/04/06 01:10
Post edited by: bryjake, at: 2006/04/06 01:14
|
|
|
The administrator has disabled public write access. |
Xombies
 Admin

Posts: 101 Karma: 2 |
Re:New Builds: Light Well / Spirt of Redemption - 2006/04/06 07:54
I too have been having a lot of fun with the talent changes. I find myself more drawn toward a Disc heavy build. I prefer talents that will affect a wider range of spells or situations, rather than just one class.
Here's my current build:
Discipline (32 points)
5/5 Wand Specialization
2/2 Improved Power Word: Fortitude
2/3 Improved Power Word: Shield
2/2 Martyrdom
1/1 Inner Focus
3/3 Meditation
5/5 Mental Agility
5/5 Mental Strength
1/1 Divine Spirit
5/5 Force of Will
1/1 Power Infusion
Holy (19 points)
2/2 Healing Focus
3/3 Improved Renew
5/5 Holy Specialization
5/5 Divine Fury
2/2 Holy Reach
2/2 Searing Light
Notes: I tend to solo about as often as I group, so I wanted a build that gave me decent damage and soloability, while still making me useful as the primary healer in a group. I play as an undead, which is why I took wand spec. over unbreakable will.
I like Mental Agility because it affects a lot of the spells I use often: Inner Fire, Power Word: Shield, Renew, Shadow Word Pain, Dispel Magic to name a few.
The main drawback I see to this build is the lack of +healing talents. My main strategy when healing is to use renew and flash heal almost exclusively, so the +healing to Heal and Greater Heal talents weren't all that appealing.
Comments?
Post edited by: xombies, at: 2006/04/07 10:54
Site Admin - http://www.WoWHealers.com
|
|
|
The administrator has disabled public write access. |
KALPOTHYZ
User

Posts: 17 Karma: 1 |
Re:New Builds: Light Well / Spirt of Redemption - 2006/04/07 21:34
The problem with Xombies's build (imho) is that when you do party you will be making your parties life a lot more difficult without Silent Resolve. A good tank (protection with 15% extra threat) will probably manage alright. However a bad tank will not be able to cope, you will be hit and probably die unless you get fade off fast enough (and hope it is not resisted). And as we all know once the priest is down it is WIPE OUT TIME. Other than that i agree with a lot of what you have said.
NB. mental agility is good as i use renew, dispell, abolish disease and shield a lot in a fight. At no time should the tank not have renew on him. Shield every time a caster is aggroed or when you have too much threat to use a normal heal as it has half the amount of threat for the amount of HP given by a healing spell. And abolish disease is a must as in most high end instances the diseases can do HUGE debuffs to players (some will cripple your warriors tanking ability and must go before you even do the next heal) The same goes to dispell when players get poly'ed or really bad magical DOT's (when a warrior his polyied he goes off the threat list until he is dispelled so instead of trying to heal casters (we all know that doesn't work) dispell warrior and suddenly he is top of the treat list again.)
Anyhow that is my reasoning otherwise if i had the points free i would put 3 into improved PW:S and 2 into Imp PW:F and the remaining one i would put into inner fire or mana burn. (probably mana burn for high ZG when mana burning is a must)
Kalpothyz
Post edited by: kalpothyz, at: 2006/04/07 21:43
Post edited by: kalpothyz, at: 2006/04/07 21:44
|
|
|
The administrator has disabled public write access. |